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Old Mar 24, 2007, 12:57 PM // 12:57   #1621
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Yep Gaile is right.. there has always been people wanting those things as metioned before. Finally it'll be more for the hardcore gamers. Sure it wasn't orginally intended to be that way, but I'm glad they're changing so there will be more exciting things to do.

There is an easy solution for those who love the easy to reach level 20 cap. Play Guild Wars 1... leave Guild Wars 2 for the hardcore gamers. Between the two of them everyone should be happy... any fan of Guild Wars should be able to find the one that suits them best. I for example will be on Guild Wars 2. That's all.
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Old Mar 24, 2007, 02:33 PM // 14:33   #1622
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Originally Posted by natuxatu
Yep Gaile is right.. there has always been people wanting those things as metioned before. Finally it'll be more for the hardcore gamers. Sure it wasn't orginally intended to be that way, but I'm glad they're changing so there will be more exciting things to do.

There is an easy solution for those who love the easy to reach level 20 cap. Play Guild Wars 1... leave Guild Wars 2 for the hardcore gamers. Between the two of them everyone should be happy... any fan of Guild Wars should be able to find the one that suits them best. I for example will be on Guild Wars 2. That's all.
there are tons of games out there that have come both before and after guild wars that cater perfectly to the hardcore-minded gamers. why can't you people just play those and leave the guild wars saga to those who like guild wars how it is as we play it today? then arena-net can just update guild wars to next generation graphics and such, and still cater to the fans of GUILD WARS.

you see, guild wars is a unique experience. there are a lot of games out there like what you people are asking for, but there is only one guild wars. so many of us like guild wars how it is, and would just like to see a new graphics engine upgrade, and more content added. but now we won't get that, because guild wars will be completely changing to be more like those tons of other games out there...

Last edited by Miral; Mar 24, 2007 at 02:38 PM // 14:38..
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Old Mar 24, 2007, 02:38 PM // 14:38   #1623
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I actually see it more like this, the high level PvP of GW1 won't be continued in GW2, simply because of the new game mechs they are introducing, namely the new movement thingo. GW PvP was meant to be simple, 8 skills, move to walk.. I've said it before. It was a game of the minds, I liked to compare it to chess. In short, it will be too hard to upkeep that level of play come GW2, simply because the game just isn'y being marketed that way. Putting my ramblings aside, ANet is catering for PvE players, not by introducing a few new missions, etc. but by changing the entire game. I just find it unfair. Change PvE, make it identical to WoW. As long as you keep higher level PvP the way it is I'm, aswell as A LOT of people, are happy. Is it too much to ask?
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Old Mar 24, 2007, 02:42 PM // 14:42   #1624
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Originally Posted by RhanoctJocosa
I actually see it more like this, the high level PvP of GW1 won't be continued in GW2, simply because of the new game mechs they are introducing, namely the new movement thingo. GW PvP was meant to be simple, 8 skills, move to walk.. I've said it before. It was a game of the minds, I liked to compare it to chess. In short, it will be too hard to upkeep that level of play come GW2, simply because the game just isn'y being marketed that way. Putting my ramblings aside, ANet is catering for PvE players, not by introducing a few new missions, etc. but by changing the entire game. I just find it unfair. Change PvE, make it identical to WoW. As long as you keep higher level PvP the way it is I'm, aswell as A LOT of people, are happy. Is it too much to ask?
Or better yet, leave pve how it is in gw1, and change pvp to be identical to how it is in diablo2. hows them bananas?
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Old Mar 24, 2007, 02:45 PM // 14:45   #1625
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Or better yet, leave pve how it is in gw1, and change pvp to be identical to how it is in diablo2. hows them bananas?
Um..No.

Diablo 2 pvp was based mostly on stat and skill building,to the point where if you misclicked a point,you were pretty much boned.Not to mention how the PvP in that game is influenced by "uber lewts".
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Old Mar 24, 2007, 02:48 PM // 14:48   #1626
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You aren't getting where I'm comming from. Almost everybody posting here in favour of GW2 loves the new PvE stuff, and don't care too much about how it affects PvP. Which is why I'm saying why don't they change their PvE to be happy, and leave PvP so everyone is happy? If GW2 was focuses FULLY on PvP but noone here liked that then obviously they should change it to cater more for PvE? See what I mean?

High level PvP now is fantastic (putting fotms, etc. aside). All it needs is new maps every now and then, balances, maybe some new game functions. I'm sure 9/10 others would agree. If ANet cares so much about the PvE players then do whatever it is they will enjoy. Even if it's making the game "like" WoW -.- Please stop asking pointless questions, because I just keep repeating myself and others.
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Old Mar 24, 2007, 02:48 PM // 14:48   #1627
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Originally Posted by Theus
Um..No.

Diablo 2 pvp was based mostly on stat and skill building,to the point where if you misclicked a point,you were pretty much boned.Not to mention how the PvP in that game is influenced by "uber lewts".
heh ya i know. i dont really want it like that. its just a counterpoint to the "leave pvp alone and make pve just like wow" my point is, WoW pve to fans of guild wars pve is the equivalent of Diablo2 pvp to fans of guild wars pvp.

my real suggestion, and request, is to just leave everything as it is in gw1, both pve and pvp, and just upgrade the graphics and add more story content.
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Old Mar 24, 2007, 02:51 PM // 14:51   #1628
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Originally Posted by RhanoctJocosa
You aren't getting where I'm comming from. Almost everybody posting here in favour of GW2 loves the new PvE stuff, and don't care too much about how it affects PvP. Which is why I'm saying why don't they change their PvE to be happy, and leave PvP so everyone is happy? If GW2 was focuses FULLY on PvP but noone here liked that then obviously they should change it to cater more for PvE? See what I mean?

High level PvP now is fantastic (putting fotms, etc. aside). All it needs is new maps every now and then, balances, maybe some new game functions. I'm sure 9/10 others would agree. If ANet cares so much about the PvE players then do whatever it is they will enjoy. Even if it's making the game "like" WoW -.- Please stop asking pointless questions, because I just keep repeating myself and others.
I'm sorry... are you new here? did you miss the whole big fiasco of world of guildcraft, level caps, grinding, etc? NOT EVERYONE WANTS WoW STYLE PVE. ONLY A SELECT FEW DO. MAINLY THE FEW WHO BITCHED TO GAILE TO GET IT CHANGED IN THE FIRST PLACE.

you see, the problem here is you and I both want something similar, and that is for the game we love to stay the same. the problem is, you are adding one more voice against keeping pve the same, just to further your own goal of keeping pvp the same. that was the point of the previous post.

Last edited by Miral; Mar 24, 2007 at 02:55 PM // 14:55..
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Old Mar 24, 2007, 02:54 PM // 14:54   #1629
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Originally Posted by Gaile Gray
Bingo. I talk to players often, and I'm on the forums every day, and I know that you're right. The three things you've listed there have been, consistently, the three most requested changes to Guild Wars, and the things that folks have most hoped for with each new campaign. (Oh, wait, maybe hairdressers is in the top three, I'm not sure. )

But seriously, every campaign, "Will there be new races?" "Are you going to make Guild Wars more like an MMO?" "Are you going to raise the level cap?" You can check me on that, because it's in log after log after log.

So, players asked for these things, and they'll be in the next game. Hmmm.. I wonder if there's a correlation between the two!
And I for one like all these changes and am looking forward to them. I just hope an auction house will be included too, especially considering it is perhaps the single-most asked for feature dating back to before Guild Wars' release. And a barber/hairdresser NPC (ok that one's a personal want ).
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Old Mar 24, 2007, 02:58 PM // 14:58   #1630
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And I for one like all these changes and am looking forward to them. I just hope an auction house will be included too, especially considering it is perhaps the single-most asked for feature dating back to before Guild Wars' release. And a barber/hairdresser NPC (ok that one's a personal want ).
auction house and appearance changrer would be nice... but then, those are things that could just be added onto guild wars 1, along with a graphics upgrade, instead of moving to a whole new game format...
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Old Mar 24, 2007, 02:59 PM // 14:59   #1631
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Quote:
Originally Posted by Miral
there are tons of games out there that have come both before and after guild wars that cater perfectly to the hardcore-minded gamers. why can't you people just play those and leave the guild wars saga to those who like guild wars how it is as we play it today? then arena-net can just update guild wars to next generation graphics and such, and still cater to the fans of GUILD WARS.

you see, guild wars is a unique experience. there are a lot of games out there like what you people are asking for, but there is only one guild wars. so many of us like guild wars how it is, and would just like to see a new graphics engine upgrade, and more content added. but now we won't get that, because guild wars will be completely changing to be more like those tons of other games out there...
you are forgetting many things.

at the very start there were several MAJOR shakeouts of lost hardcore players.

1 the PVP give us UAS or we leave..........they didnt get it and left
2 the level grind monkeys said raise the cap or we go.......a lot of people left over that
3 the must have ever more important item people were the next group to go.

replaced by others i admit but mostly because of the no monthly fee

every site/thread/poll that asks if you would stay with GW if they charged even a SMALL monthly fee of 5 dollars (or less) has overwhelmingly if i have to pay i wont play it.

the one theme going through those threads is *NO PAY TO PLAY*


everything you and others love including the level cap are burried under the most important reason for getting it which is no monthly fee.

GW2 gives them a chance to keep most of what they have now and grab a chunk of those 8?/9?/10? million WOW people who will jump ship for something similar with better graphics and NO MONTHLY FEE.

the people who state leave it like it is or i quit are simply another hardcore group that will be leaving just like the above hardcore groups and replaced by 10 for each leaver

you are hardcore just in a different flavor
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Old Mar 24, 2007, 03:10 PM // 15:10   #1632
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Originally Posted by Loviatar
you are forgetting many things.

at the very start there were several MAJOR shakeouts of lost hardcore players.

1 the PVP give us UAS or we leave..........they didnt get it and left
2 the level grind monkeys said raise the cap or we go.......a lot of people left over that
3 the must have ever more important item people were the next group to go.

replaced by others i admit but mostly because of the no monthly fee

every site/thread/poll that asks if you would stay with GW if they charged even a SMALL monthly fee of 5 dollars (or less) has overwhelmingly if i have to pay i wont play it.

the one theme going through those threads is *NO PAY TO PLAY*


everything you and others love including the level cap are burried under the most important reason for getting it which is no monthly fee.

GW2 gives them a chance to keep most of what they have now and grab a chunk of those 8?/9?/10? million WOW people who will jump ship for something similar with better graphics and NO MONTHLY FEE.

the people who state leave it like it is or i quit are simply another hardcore group that will be leaving just like the above hardcore groups and replaced by 10 for each leaver

you are hardcore just in a different flavor
there is a major different there, though. UAS, grinding, uber items.. those were never a part of guild wars. those are things that made guild wars different, and in many players views, better. The fact that arenanet kept guild wars as is, kept its integrity, is commendable. But now, what are they doing? They are going back on everything they have worked for. They are changing the game, just to appease those who left. And in the meantime losing loyal customers, those true fans that love guild wars just the way it is, and commend arenanet's work at every turn thus far, and buy every chapter the moment it is released. instead, they are going back to the people who disliked guild wars, dislike the whole concept of guild wars, and instead prefer games like WoW. So you add a few things, call some of those people back. Then those people will realize they miss tauren, so they will say add playable minotaurs or we leave. then they will miss the warlock class, so they'll say add demon summoners or we leave. You catch my drift here? The people who are leaving now, they aren't asking for anything. All they want is to be left with what they have, and be able to BUY new content which they can continue to play in how they play now. But, that is not how things are going. Leaving behind your loyal followers, paying customers, in favor of appeasing the true whiners that don't even have interest in guild wars anymore? yeah, something is wrong there.
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Old Mar 24, 2007, 03:13 PM // 15:13   #1633
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Originally Posted by RhanoctJocosa
I actually see it more like this, the high level PvP of GW1 won't be continued in GW2, simply because of the new game mechs they are introducing, namely the new movement thingo. GW PvP was meant to be simple, 8 skills, move to walk.. I've said it before. It was a game of the minds, I liked to compare it to chess. In short, it will be too hard to upkeep that level of play come GW2, simply because the game just isn'y being marketed that way. Putting my ramblings aside, ANet is catering for PvE players, not by introducing a few new missions, etc. but by changing the entire game. I just find it unfair. Change PvE, make it identical to WoW. As long as you keep higher level PvP the way it is I'm, aswell as A LOT of people, are happy. Is it too much to ask?
1. How much do you know about the new movement thingo? Really? It has 2 years of development to go. While your concern that it may be too complicated is valid (although I would think high level PvP'ers would like this as it's more "leet"), isn't it just a tad bit too soon to write it off simply because it's different -- especially when you haven't had a chance to test out the final product because it's 2 years from release?

2. I can't read every single post in this thread, but has one person said "please make PvE exactly like WoW"? I know I haven't.


Quote:
Originally Posted by Miral
auction house and appearance changrer would be nice... but then, those are things that could just be added onto guild wars 1, along with a graphics upgrade, instead of moving to a whole new game format...
I totally agree with you, and I'm disappointed that those things haven't been added to GW1, especially since they've been so highly requested. But GW2 is coming, and I think those features would fit even better there -- and what better time to push for them than while ideas are being discussed for development?
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Old Mar 24, 2007, 03:40 PM // 15:40   #1634
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[QUOTE]
Quote:
Originally Posted by Miral
But now, what are they doing? They are going back on everything they have worked for. They are changing the game, just to appease those who left. And in the meantime losing loyal customers, those true fans that love guild wars just the way it is, and commend arenanet's work at every turn thus far, and buy every chapter the moment it is released. instead, they are going back to the people who disliked guild wars, dislike the whole concept of guild wars, and instead prefer games like WoW.
actually they are going by their logs which show what the people actually want by how they actually play the game.

there was an interview with JEFF STRAIN (anybody who can find that link please post it) in which he flatly stated *the entire team was surprised at the number of players who kept playing their characters PVE instead of switching to the PVP as we expected them to do*

that is a significant statement.

also stated was
*there are many things we would have done differently if we were starting fresh*

this is the fresh start and not to appease the leavers but to make a game that will be open to a hugely greater number of players who have shown by their pocketbooke that they not only like WOW/EQ/EQ2/ETC type games but are willing to pay to play on top of the pay to buy the game.

this will be a similar style but with a unique flavor of its own and NO MONTHLY FEE

SERIOUS QUESTION FOR YOU

the article states that it is being designed to be *SOLO FRIENDLY*.

if it is not a *rat basher* grind game but has a ton of small quick quests along with medium/large quests along with the missions allowing you to jump in for a half hour/hour and make progress without having to kill 10,000 rats would that help things?

it also stated in the article that instances would be kept in important areas to prevent ganking/loot stealing/quest lines/etc.

would that help as well?
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Old Mar 24, 2007, 03:53 PM // 15:53   #1635
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Listening to you (some of you, obviously), one would think that it's completely impossible for a game ta cater to both the hardcore and the casual player. If the "anet people" are smart - and I believe they are, they made an excelent game already, right? - they'll try to make both sides happy and I'm very sure that's possible. Maybe not on the "I play one hour a month" VS "I spend 20 out of 24 hours in front of my computer" front (exaggeration, don't use those very numbers against my argument, please), but with pretty much everything in between. They'll figure something out.

What I still don't get is why so many people are sure that a higher level cap (even if the higher levels turn out to be more than cosmetic and of course we don't know anything about it yet) can man nothing else but that there will be (excessive amounts of) grinding.
Excuse me, but - what? Did you grind your levels in Prophecies, or even in one of the other campains? No, you reached level 20 playing the game normally (I'm not talking about "rushing" and stuff). Couldn't it be the same way in GW2? It would take longer, perhaps, but hey, will you really complain about more conten? ^.~

Just something to keep in mind/think about. ^.^
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Old Mar 24, 2007, 05:16 PM // 17:16   #1636
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I'm not too happy about the changes being made for Guildwars 2. However, to the other people who are equally disappointed or unhappy with the direction GW2 seems to be going, I have some advice. Rather than say you're going to stop supporting the original Guildwars and not going to buy the expansion since it'll all just die after that, reconsider. Buy the expansion and continue to play the hell out of the original game. Just think about it, if a large majority Anet's customer base continues to use Guildwars, even after GW2 comes out, it's going to send a message to Anet that their users want more of the original style game.
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Old Mar 24, 2007, 05:20 PM // 17:20   #1637
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Hail, Gaile!

I'd like to ask you one question about Guild Wars 2.

Are you in ANet going to do something with character names system? I mean, with naming possibilities.

I'm fed up with all these "names" like Xx X Christopher X Xx, Zvirko Cz, S T E P H E N, etc.. Current naming restrictions aren't severe enough, IMHO.

Guild Wars is online RPG-not IRC.

I know, there are many GW players that do not know the true meaning of "RPG" and it makes me sad. Anyway, I believe that they cannot be allowed to use such stupid names!

Thanks for a reply (and listening to RPers' cries, hopefully )!



PS Another thing is meaning of the name-what about Dark Bunny Of Death, Cyborg From Space and so on...?

PPS And names in players' own languages. For instance: when the name in german is used mainly on districts dedicated for players from Germany-it's ok. But on English ones?! It doesn't mean anything for players that don't speak german, it's like "hgasds" for them, don't you think?


_____
*Used names are only examples (that I have never seen) to illustrate what I am talking about.
**Some of you might find my post hardcore . But I really like GW and I'd love to see it as a real RPG.
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Old Mar 24, 2007, 05:39 PM // 17:39   #1638
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Id just like to know how buying the expansion will affect Factions and Nightfall.
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Old Mar 24, 2007, 05:40 PM // 17:40   #1639
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Lightbulb races need some MAJOR imaginative inspiration...

i'm still very uneasy about new races... to me, one of the aspects that really made guild wars shine was the delicate balance of an imaginative fantasy universe while fighting as a human.

to illustrate my dismay, i nabbed this screenshot of an asura in-game yesterday, and i must say (as someone else posted earlier) that there is an uncanny resemblance to disney's stitch toon from 5 years ago.



so here's the list, a direct side-by-side comparison:
1. black, beady eyes? check
2. oversized, tapering ears? check
3. stumpy feet with 3 toeclaws? yes 3, no more, no less. check
4. facial features: especially the wide, raised eyebrows? check!
5. body proportions? check
6. steven tyler ear-to-ear mouth? double check
7. teeth? hmm, this very well may be the ultimate mystery of the asura race! maybe they're a denture-wearing tribe of subterranean evil genius... /ponder

but really, everything about this character screams "GENERIC" and "OLD HAT". i've read the magazine article, and the other races sound equally unappealing and cliche, based on their "words to live by" descriptions on pg 30.

for example, the asura personality: intelligent, mischievous, rule the world, etc... gremlins, anyone?? (check out the actual movie Tagline here at IMDB and notice the blinding similarities. and that was from '84!) pinky and the brain? cmon....

norns: giant bear shapeshifters. reminds me of viking berserkers and a series of kid books called animorphs. /yawn. dervs morphing into avatars of GODS is far more interesting IMO, something we already have...

and don't get me started on magical, supernatural, spirit sylvari fairies? that fits the stereotype for every elf character i've ever seen/played. i think i've made my point here that anet's creative juices have ground to a halt...
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Old Mar 24, 2007, 05:47 PM // 17:47   #1640
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Hmm part of me would love to play GW2 beta and actually see whats it all about... I'm more of a person that tries out before to judge...

On the other hand... I'd hate to see all my 'achievements' in GW1 go to a loss or something. Then again I haven't fully read the mag... *lack of time* but I like the sound of a new sort of game. I just hope Anet doesn't let GW1 bleed to death, like so many other MMOs did before it. Then again, I think theres enough community built in a couple years... And since this GW2 is 'miles' away we can all enjoy ourselves first with some 'stand-alones'. And a games gotta move on somehow, can't all hang-out in pre searing forever (even though I love staring at the rabbit)

A lot of things can happen in game world, NCsoft has great games, Anet is a big contributor to NCsofts success. Success comes by the people who play the game, so I doubt they wouldn't listen to the gamers.

Lil awkward about a non level limit or a superb high lvl limit with a crapload of grinding as wow, but then again, if Anet can keep its word and stays pay once, play 'forever' *a MMO can die, thats been known* I wouldn't mind at all to fire it up xD

Hmm I like the current name system and I don't see so many weird chars around... even though a Monk called... I Cant Heal (or something) makes you wonder xD

/edit ROFL @ post IMG before me xD
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